Nexon launches Guild War 'Relic Conquest' on HIT2 Origin server with fresh Classic server zones
Key takeaways
- Nexon launched 'Relic Conquest' Guild War on HIT2 Origin server with up to 50 players per guild
- Classic server added level 65 region in Sanctuary of Sorrow and new zone 'Last Rest of the Great Sea'
- Venukadal boss in new zone drops onyx for ancient equipment upgrades
- Growth support events run until August 12 with summon tickets and Relic Liberation Coins as rewards
Nexon has rolled out a new Guild War feature called 'Relic Conquest' on the HIT2 Origin server, inviting guilds to battle over control points with up to 50 players each. This guild-based evolution of the existing Relic Conquest mode rewards victorious teams with buff effects and tiered prizes after matches, culminating in special rewards based on performance across eight weeks. Alongside this, the Origin server also received expanded party dungeons and an enhanced potential system.
Meanwhile, the Classic server welcomes two new areas aimed at shaking up player exploration and combat. The "Sanctuary of Sorrow" dungeon now includes a level 65 region, and a new zone named "Last Rest of the Great Sea" opens within the "Fallen's Hideout." This latest area introduces the formidable boss Venukadal, whose defeat grants onyx, a precious upgrade material for ancient-grade equipment. Both servers also saw adjustments to the difficulty and reward balance in parts of the "Void Mist Forest" dungeon within the Fallen's Hideout to refine the challenge and loot.
To celebrate these updates, Nexon launched several growth-support events running through August 12. Players can find daily login bonuses and missions designed to boost character progression. Completing chaos growth missions by July 28 offers Origin server users ancient pet summon tickets and Relic Liberation Coins, while Classic server players earn hero pet summon tickets and the same coins. These coins will be a key currency in a three-week Relic Liberation event, exchangeable for valuable items in a dedicated shop.
The reward pool also includes high-tier summon tickets tailored to each server: Origin players can obtain legendary pet and ancient class or pet selection tickets, whereas Classic players have access to hero equipment blueprint pouches and hero class summon tickets. This array of rewards reflects a clear effort to deepen player engagement through both competitive guild content and fresh solo challenges.
Why it matters
Nexon's simultaneous expansion of competitive guild battles and solo dungeon content across HIT2's servers demonstrates a thoughtful balance between community rivalry and individual progression. The tiered rewards and extended event periods suggest a sustained push to keep players invested well beyond the initial update buzz.
Original source
Google News: GameMeca