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Daily Mobile Gaming News

A cleaner daily brief on mobile game launches, updates, and pre-registration moves worth watching.

News Wed, Jul 1, 2026

PATLABOR the Case Files Reveals New Gameplay in Third Trailer

Good Smile Company and Chime Corporation have released the third trailer for their 3D action game, PATLABOR the Case Files, highlighting fresh gameplay mechanics. The game draws inspiration from the Mobile Police Patlabor series, recreating iconic scenes through various mission types. Players will take charge of Special Vehicles Section 2 in Main Missions, while Another Side Missions provide a perspective on battles from the opposing side. Over 20 Labors will feature in the game, including notable models like the Ingram, Griffon, and Type Zero. Additionally, a Simulator Mode will be available, allowing players to engage in shooting drills and Labor-versus-Labor combat scenarios. The narrative centers around the increase in Labor-related crime following the widespread adoption of industrial-use robots. In response, the Metropolitan Police Department establishes the Special Vehicle Section 2 Patrol Labor Squadron, which leads to the development of the Patlabor units. PATLABOR the Case Files is set to launch this Summer for PlayStation 5 and PC via Steam, with support for English, Japanese, Korean, Traditional Chinese, and Simplified Chinese text options, alongside Japanese voice acting.

PvX Partners Secures $5 Million Investment from MIT for Growth
News Wed, Jul 1, 2026

PvX Partners Secures $5 Million Investment from MIT for Growth

PvX Partners, based in Singapore, has secured a $5 million equity investment from the Massachusetts Institute of Technology (MIT) to bolster its cohort financing platform aimed at consumer apps and mobile games. This investment marks a significant step in PvX's mission to bridge the financing gap between venture capital and traditional lending, which has been a challenge for many app developers. Founded in 2024, PvX Partners specializes in financing user acquisition, allowing developers to fund marketing campaigns through performance-based underwriting rather than solely relying on venture capital. The company utilizes its machine learning system, PvX Lambda, to analyze marketing and performance data, enabling a more precise evaluation of user acquisition campaigns. Co-founder and CEO Joe Wadakethalakal emphasized that this platform supports the increasing demand for user acquisition financing. The investment from MIT adds to an impressive roster of backers, which includes notable names such as Play Ventures, General Catalyst, Storyhouse Ventures, Z Venture Capital, Drive by DraftKings, T-Accelerate Capital, and Square Enix Holdings. Earlier this year, in April, PvX Partners raised $10.5 million in a Series A funding round aimed at expanding its team and enhancing its deal capacity. The company has reported that it has now surpassed $750 million in committed user acquisition financing.

Stillfront CEO Alexis Bonte Announces Departure
News Wed, Jul 1, 2026

Stillfront CEO Alexis Bonte Announces Departure

Alexis Bonte will leave his position as CEO of Stillfront Group, a role he officially took on permanently in March 2025. He will continue to serve as CEO until a successor is appointed. Bonte’s departure comes just over a year after his permanent appointment, during which he has overseen significant changes within the company. Stillfront, known for its portfolio that includes Goodgame Studios, Jawaker, and Babil Games, has initiated a process to find a new chief executive. Bonte joined Stillfront in 2017 and became interim CEO in October 2024 after the exit of Jörgen Larsson, the previous CEO. Under Bonte’s leadership, the company has undergone a major restructuring, dividing its operations into three business divisions: Europe, North America, and MENA/APAC. However, Stillfront reported a 14% decline in net revenue for Q1, totaling SEK 1.3 billion (approximately $143.9 million), alongside decreases in daily and monthly active users. Lars-Johan Jarnheimer, chair of the board, expressed gratitude for Bonte's contributions during his nearly ten-year tenure, noting his leadership during a challenging period and the strategic changes implemented under his guidance. Bonte reflected on his time at Stillfront, emphasizing the progress made and the importance of the transition ahead.

⚡ QUICK BITE Wed, Jul 1, 2026 taptap.io
The latest version of Pokémon GO, 0.417.1, is now available for download on Android and iOS devices. Developed by Niantic, Inc., Pokémon GO has achieved over 1 billion downloads and has received accolades such as the 'Best Mobile Game' from the Game Developers Choice Awards and 'Best App of the Year' from TechCrunch. This augmented reality game allows players to explore their surroundings while discovering and capturing various Pokémon. Players can enhance their experience by traveling with their Buddy Pokémon to strengthen them and earn rewards. Additionally, trainers can engage in competitive Gym battles and collaborate with others during Raid Battles to capture powerful Pokémon. The app is free-to-play and includes in-game purchases. It's optimized for smartphones with at least 2GB of RAM and Android versions ranging from 6.0 to 10.0+, although compatibility isn't assured for devices lacking GPS functionality or those only connected to Wi-Fi. Players are advised to use a network connection for accurate location tracking. Note that compatibility details may change, and for the most current information, visiting PokemonGO.com is recommended. This information is accurate as of October 20, 2020. Original source ↗
Voting Now Open for Mobile Games Awards 2026
News Tue, Jun 30, 2026

Voting Now Open for Mobile Games Awards 2026

The Mobile Games Awards 2026, in partnership with Samsung Gaming Hub, has officially opened voting for its finalists. This year’s gala will take place in Cologne on August 25th, coinciding with Gamescom week. Voting will remain open until midnight on July 20th. The nominations are finalized, and players now have the opportunity to vote for their favorite entries from the past year. The full list of finalists is available for review on the voting platform. Additionally, the special consumer category for the People’s Choice Award on PocketGamer.com will close nominations on June 1st, giving fans a chance to participate in recognizing standout titles. The Mobile Games Awards celebrate achievements across the mobile gaming landscape, highlighting contributions from indie developers to major publishers, including tool providers, advertising solutions, analytics and data services, marketing teams, payment platforms, QA support, and more. This annual event aims to honor excellence in various sectors of the mobile gaming industry. For those interested in attending the awards ceremony and witnessing the live announcement of winners, tickets are currently on sale.

iBloxx Studios Invests in StrayShot with Console Plans for 2027
News Tue, Jun 30, 2026

iBloxx Studios Invests in StrayShot with Console Plans for 2027

iBloxx Studios has committed seven figures internally to develop StrayShot, a competitive third-person shooter designed primarily for mobile platforms. This strategic choice aims to make the game accessible on lower-end devices, particularly in emerging markets, while also preparing for a console launch targeted for 2027. The studio, based in Dubai, has focused on creating high-quality multiplayer experiences and has invested years in building its software and investment arms before pivoting to game development. CEO Domenik Maier explained that the 25-person team is currently focused on preparing StrayShot for a soft launch later this summer, with a broader release expected later this year. The development team emphasizes gameplay polish, infrastructure preparation, and scaling production efforts. With staff from over ten nationalities, iBloxx Studios operates under three entities—Technologies, Studios, and Capital—although the current focus is heavily on gaming. The decision to prioritize mobile stems from the belief that it presents the largest global opportunity, especially in regions where high-quality shooters are popular yet hardware limitations persist. StrayShot is being developed using Unreal Engine 5 and aims to balance ambitious visuals with performance on budget devices. iBloxx has invested significantly to support this initiative, ensuring that StrayShot operates independently with its own roadmap and vision. Addressing concerns about Web3 gaming, Maier stated that StrayShot will maintain a 'game-first' philosophy, intentionally keeping blockchain elements subtle to avoid deterring players uninterested in crypto or digital wallets. The intention is for players to enjoy the game without needing to engage with the underlying technology. Currently, the game is in active testing, with plans for a soft launch in the near future. Following this, iBloxx aims to enhance production quality and marketing efforts in preparation for the eventual console expansion in 2027. Partnerships with organizations such as the Dubai Future Foundation and Xsolla have provided strategic support, including international exposure and industry connections. Maier expressed optimism about the gaming industry's potential in the UAE and MENA region, highlighting the youthful population and supportive infrastructure. However, he acknowledged the need for a breakout success story from a local studio to attract further investment and attention from publishers.

Vozinha Partners with UFL Mobile Game After World Cup Success
News Tue, Jun 30, 2026

Vozinha Partners with UFL Mobile Game After World Cup Success

Cape Verde goalkeeper Vozinha has signed a commercial partnership with the UFL mobile game, following a remarkable rise in his profile due to impressive performances at the World Cup. His emotional responses during the tournament resonated with fans, boosting his Instagram following from approximately 50,000 to over 17 million in just a few days. Vozinha expressed his excitement about the partnership, stating, "I still can't believe everything that has happened over the last few days. It's an incredible feeling. I'm excited to partner with UFL on mobile and to be part of a project that celebrates the moments and stories that make football special for millions of fans around the world." The collaboration was announced via Vozinha's official Instagram account, highlighting UFL's goal of linking real-world football narratives with interactive gaming experiences. Since its global soft launch, UFL has surpassed five million players, with participants completing over 20 million matches and scoring nearly 65 million goals in its first month. Before its mobile launch, UFL was available on PlayStation 5, Xbox Series X|S, and PC, where it attracted more than seven million players. The game is backed by Cristiano Ronaldo, with footballers Raphinha and Federico Valverde serving as ambassadors.

⚡ QUICK BITE Tue, Jun 30, 2026 taptap.io
Hitman: Blood Money — Reprisal has arrived for Android and iOS, offering players the chance to step into the shoes of Agent 47. The game begins with the first mission available for free, with the option to unlock the complete experience through a single in-app purchase. Players will engage in a mission to eliminate the architects of a conspiracy known as 'The Franchise,' employing stealth tactics and a variety of tools to succeed undetected. This mobile adaptation incorporates gameplay enhancements inspired by later installments in the Hitman series, featuring a customizable touchscreen interface and full gamepad support. Players can approach missions using different strategies, allowing for experimentation and multiple playthroughs. The game emphasizes silent, witness-free kills and encourages players to manipulate environments to create 'accidents' for their targets. A new feature called Instinct Mode highlights essential targets, guards, and mission-critical points, enhancing the stealth experience. Additionally, a real-time Minimap provides situational awareness, alerting players when Agent 47 is in restricted areas or drawing attention. Hitman: Blood Money — Reprisal requires devices running Android 12 or later and at least 3.9GB of free space, with a recommendation for double that to ensure smooth installation. Players should be aware that while the game is designed for supported devices, occasional issues may arise if a device is misidentified by the Google Play Store. To check compatibility and see a list of verified devices, players are encouraged to visit the official link. The game supports multiple languages, including English, German, Spanish, French, Italian, Japanese, Polish, and Russian. Developed by Feral Interactive, Hitman: Blood Money is a continuation of the franchise’s legacy, bringing a classic stealth-action experience to mobile platforms. Original source ↗
Griffin Gaming Partners Acquires 3.24% Stake in TinyBuild
News Tue, Jun 30, 2026

Griffin Gaming Partners Acquires 3.24% Stake in TinyBuild

Griffin Gaming Partners has acquired a 3.24% equity stake in independent game publisher and developer TinyBuild Games. This investment, made by the gaming-focused venture capital firm that manages $1.5 billion, supports TinyBuild's long-term strategy aimed at creating, owning, and expanding original game franchises. Founded in 2011, TinyBuild has established a portfolio of globally recognized intellectual properties while enhancing its network of development studios and capabilities across development, publishing, and transmedia entertainment. Over the past decade, TinyBuild has successfully expanded its development and publishing operations while focusing on wholly owned global game franchises. Griffin's investment aligns with its strategy of supporting companies with unique intellectual property and strong creative talent, positioning them to thrive in the growing global games market. Although TinyBuild's share price has seen significant declines since its 2021 IPO, it has doubled in value over the past year, currently boasting a market cap of approximately £40 million. Frankie Zhu of Griffin Gaming Partners stated, "We believe the indie gaming space remains a compelling area of the industry, continuing to produce a range of gaming franchises with established audiences." He noted TinyBuild's differentiated portfolio of IP as having significant long-term potential and expressed enthusiasm about becoming shareholders in the company. TinyBuild CEO and co-founder Alex Nichiporchik welcomed Griffin Gaming Partners, highlighting their strong understanding of the industry and confidence in TinyBuild's strategy, focus on original IP, diversified portfolio, and long-term growth opportunities.

A Webbing Journey Surpasses 5 Million Downloads with New Content Update
Update Tue, Jun 30, 2026

A Webbing Journey Surpasses 5 Million Downloads with New Content Update

A Webbing Journey has crossed the significant milestone of 5 million downloads across Android and iOS platforms. This achievement coincides with the release of a substantial content update that introduces a new living room level, enhancing the game's offerings with additional quests. The game previously attracted 3.5 million players during its demo phase prior to its full release. Developed by Fire Totem Games and published by Future Friends Games, A Webbing Journey is a free-to-play physics-based sandbox title where players navigate the world as Silky, a spider, exploring various interactive household environments. The latest update features the addition of a fourth level set in the living room, which presents players with 10 new quests. These quests include activities such as racing, preparing for a movie night, solving puzzles, and interacting with in-game characters. Fire Totem Games has indicated that this update further expands the game's physics-driven design and that more levels and content updates are planned for all platforms.